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We Need “Thoughtful Games” and “Radical Games” – An Interview with Game Designer Hannah Shaffer

Hannah Shaffer is a game designer in Massachusetts. She’s the creator of Questlandia, a game “about personal shortcomings, the cost of courage, and the challenge of enacting meaningful change.” Hannah also made 14 Days – a storytelling game about living life with chronic pain. That game is currently on Kickstarter (until July 28th, 2015, so[…]